//==============================================================================
// Locust_anim.txt
//==============================================================================


//==============================================================================
define dust
{
   set hotspot
   {
      version
      {
		Visualparticle nomads sfx a sand dust devil particles
      }
   }
}


//==============================================================================
anim idle
{
   SetSelector
   {
      VariationLogic
      set hotspot
      {
         version
         {
			Visual SFX A Sand Dust Devil_idle
			connect ATTACHPOINT dust HOTSPOT
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      VariationLogic
      set hotspot
      {
         version
         {
			Visual SFX A Sand Dust Devil_idle
			tag Attack 0.1 true
            tag GenericSound 0.1 true
			connect ATTACHPOINT dust HOTSPOT
         }
      }
   }
}
